// w t[҂
function wait(w)
{
	loop(w)
	{
		yield;
		if(GetCommonDataDefault("Playermissed",false))
		{
		Slow(0);
		DeleteSE(SE[0]);
		DeleteSE(SE[1]);
		DeleteSE(SE[2]);
		DeleteSE(SE[3]);
		DeleteSE(SE[4]);
		DeleteSE(SE[5]);
		DeleteSE(SE[6]);
		loop
		{
			yield;
		}
		}
	
	}
}